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Invariance

The generative artworks use the volume raymarching algorithm for the creation of cubes in a 3D scene. The artwork complexity results from a fine-tuning between cubes size, gutters size and the number of cubes along the three dimensions — as well as the application of set operations like union, intersection and complement.

Invariance generative artworks
Invariance generative artworks
Invariance generative artworks
Invariance generative artworks
Invariance generative artworks
Invariance generative artworks
Invariance generative artworks
Invariance generative artworks
Invariance generative artworks
Invariance generative artworks
Invariance generative artworks
Invariance generative artworks
Invariance generative artworks
Invariance generative artworks
Invariance generative artworks
Invariance generative artworks
Invariance generative artworks
Invariance generative artworks
Invariance generative artworks
Invariance generative artworks